TOP MAIS RECENTE CINCO THE FIRST BERSERKER: KHAZAN NOTíCIAS URBAN

Top mais recente Cinco The First Berserker: Khazan notícias Urban

Top mais recente Cinco The First Berserker: Khazan notícias Urban

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

Nãeste sei se isso foi por questãeste intencional do design ou resultado do 1 erro, porém tenho a impressãeste do de que muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” de que o estúdio preparou — mas vale a pena insistir um pouco para passar dela.

A gameplay parece bem a do Nioh, ao ponto do quase parecer um sucessor espiritual do jogo. Khazan tem entrada a 3 tipos por armas: lança, espada Bastante e empunhadura dupla utilizando espada e machado, utilizando cada uma dessas armas tendo tua própria árvore do habilidades onde o jogador consegue montar builds completamente diferentes para este precisamente Espécie do arma.

Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

A clara inspiração de modo a isso foi Nioh, de que similarmente identicamente conjuntamente utiliza um sistema natural semelhante, porém isso tira um pouco do charme do um Souls e a graça do explorar um mundo interconectado e parecer caminhos bem escondidos entre as áreas.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

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Acompanhe a jornada do Khazan em busca por vingança e aprenda saiba como ele se torna o The First Berserker: Khazan primeiro berserker no Universo DNF.

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